Fractul is a geometric sans serif with architectural qualities. Built from the Konnect family—which features geometric forms, classical proportions, a large x-height, and closed apertures—this typeface introduces even more unique and display oriented design details. You'll see this most evidenced in characters like a, f, g, t, y, etc. where certain strokes have been straightened for an angular and modern appearance.
Also included is Fractul Alt. This alternate type family furthers the angular design by styling characters like m, n, u, etc. to be rectangular. With this family employed, the typographic voice becomes a little more distinct or avant-garde. Easily switch between these two families to see what works best for the design.
Fractul has many OpenType features:
- Multiple stylistic alternates (6 stylistic sets)
- Standard and discretionary ligatures
- Case-sensitive punctuation for All Caps
- Fractions, numerators, denominators
- Superscript, subscript
- Slashed zero
With over 600 glyphs, this font has extensive Latin language support (100+ Latin languages) for Western, Central, and South Eastern European.
Download Sharp End Font Family From Asritype Sharp End fonts support Latin Based Languages only (see Tech Specs). Sharp End's creation is inspired by Gothic sharpness shape but only applied to the ends of normal letters. Make the font look beautiful and elegant, look as semi-serif, as calligraphic touch or others. The base of the Capital Characters is set a little bit lower than the small cases/lowercases. On small/normal size typing, the difference is less visible (obscure), but will be more visible/more clear as the typing set larger. Thus, Sharp End fonts will work well for both text and display. The fonts has also character variants. The character variations (in PUA) set in 5 stylistic sets ss01 ... ss05 (see Sharp End opentype features poster). So, these character variations will be easier accessible in more common application such as MS Words, Text Edit or the others. The glyphs may also be accessed via Character Map, Character v